|In Memoriam – Glyn Salton-Cox
The English Department is devastated to announce the death over the New Year of our colleague Glyn Salton-Cox. To his family, loved ones, and friends here, in his native Britain, and throughout the world, we offer our deepest and most heartfelt condolences. Glyn was a brilliant scholar, a very popular teacher, and the kindest of colleagues.
The Department of English invites you to a commemoration of our colleague Glyn Salton-Cox on Friday, March 3d, 2023.
We will gather in the Faculty Club’s Betty Elings Wells Pavilion at 3:00 pm and then move to the Terrace at 4:00 pm for a reception. Please let us know of any accessibility requests.
Literature of Technology:
Games, Books, and Gamebooks
- Course Number: ENGL 146GB
Check on GOLD.
- Advisory Enrollment Information:
May be repeated for credit provided the letter designations are different.
- Catalog Course Entry: ENGL 146AA-ZZ
- Quarter: Fall 2015
May be repeated for credit to a maximum of 28 units provided letter designations are different.
Studies of literary genres, authors, periods, or themes that engage or exemplify technology, whether historical technologies or contemporary digital, bio, nano, and other technologies. Examples of topics include Pynchon’s novels and information theory, hypertext fiction, the new poetry of codework, cyberpunk science fiction, nineteenth century literature and steam technology, and literature of industrialization.